Banshee — D&D 5e Stat Block
Complete stat block for Banshee, a CR 4 medium undead from D&D 5th Edition.
Banshee
Medium Undead, Chaotic Evil
Armor Class 12
Hit Points 58 (13d8)
Speed 0 ft., fly 40 ft. (hover)
Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities cold, necrotic, poison
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses Darkvision 60 ft., passive Perception 10
Languages Common, Elvish
Challenge 4 (1,100 XP)
Detect Life. The banshee can magically sense the presence of living creatures up to 5 miles away.
Incorporeal Movement. The banshee can move through other creatures and objects as if they were difficult terrain.
Actions
Corrupting Touch. Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) necrotic damage.
Horrifying Visage. Each non-undead creature within 60 feet of the banshee that can see her must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute.
Wail (1/Day). Each non-undead creature within 30 feet of her that can hear her must make a DC 13 Constitution saving throw. On a failure, a creature drops to 0 hit points.