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Wind Wall

Wind Wall is a 3rd-level evocation available to Druid, Ranger.

Wind Wall

3rd-level evocation

Casting Time: 1 action

Range: 120 feet

Components: V, S, M (a tiny fan and a feather of exotic origin)

Duration: Concentration, Concentration, up to 1 minute

Level 3EvocationConcentration
Classes: Druid, Ranger

A wall of strong wind rises from the ground at a point you choose within range. The wall is up to 50 feet long, 15 feet high, and 1 foot thick. Each creature in the area when the wall appears must make a Strength saving throw, taking 3d8 bludgeoning damage on a failed save or half on a success. The wall keeps fog, gases, and small flying creatures from passing through.

About Wind Wall

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