Flaming Sphere
Flaming Sphere is a 2nd-level conjuration available to Druid, Wizard.
Flaming Sphere
2nd-level conjuration
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)
Duration: Concentration, Concentration, up to 1 minute
Level 2ConjurationConcentration
Classes: Druid, Wizard
A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw, taking 2d6 fire damage on a failed save or half as much on a success. As a bonus action, you can move the sphere up to 30 feet.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.