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Flaming Sphere

Flaming Sphere is a 2nd-level conjuration available to Druid, Wizard.

Flaming Sphere

2nd-level conjuration

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)

Duration: Concentration, Concentration, up to 1 minute

Level 2ConjurationConcentration
Classes: Druid, Wizard

A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw, taking 2d6 fire damage on a failed save or half as much on a success. As a bonus action, you can move the sphere up to 30 feet.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

About Flaming Sphere

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